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Warden

Recent patch changes

2026.09.16
  • Bullet damage per boon reduced from 0.28 to 0.25
  • Fire Rate spirit scaling reduced from 0.25 to 0.21
  • Alchemical Flask projectile range and speed reduced by 30%
  • Willpower T3 spirit scaling reduced from +2.7 to +2.1
  • Willpower T3 debuff resistance reduced from 40% to 30%
Open patch notes →

WeaponFreedom's Cost · Heavy Hitter

WeaponBaseMax level
Damage per second667/449928/44
Bullet damage17.3412/44+0.2526.118/44
Pellets111/441
Magazine1720/4417
Shots per second3.8122/443.81
Reload2.91s4/442.91s
Bullet velocity290m/s32/44290m/s
Falloff range18–47m18–47m
Light melee509/44+1.58105.311/44
Heavy melee1165/44+3.67244.55/44

Vitality

VitalityBaseMax level
Health80511/44+602,9054/44
Health regen26/442
Bullet resist0%0%
Spirit resist0%0%
Move speed6.3m/s40/446.3m/s
Sprint speed1.6m/s12/441.6m/s
Stamina35/443

Spirit

SpiritBaseMax level
Spirit power0+1.138.56/44

Max level = all 35 boons · items not included Small number = rank among heroes

Tier
D
TierLow sample
Win rate
43.9%
Experienced
44.2%
Pick rate
7.6%
Games
26,528

Playstyle

Kills720/44Hero damage32,39125/44Souls40,15125/44Objective damage7,7777/44Damage taken39,35111/44Assists11.138/44
Hero average

Per-match averages

StatWardenRankHero avg.
Kills720/446.6
Deaths7.49/446.8
Assists11.138/4412.5
KDA2.4442/442.85
Souls40,15125/4440,599
Last hits162.816/44157.9
Denies321/442.9
Hero damage32,39125/4433,164
Damage taken39,35111/4433,989
Objective damage7,7777/445,621
Accuracy52.4%14/4449.2%

Win rate trend

44%
46%
48%
50%
52%
Patch
Patch
46.7%
Games
10/110/810/1510/2210/29

Win rate by rank

58%
54%
50%
46%
42%
InitiateSeekerAcolyteSentinelMysticRitualistEmissaryOraclePhantomAscendantEternus

Win rate by match length

54%
52%
50%
48%
46%
48.4%
46.9%
47.1%
46.9%
Under 25 min25–35 min35–45 min45+ min

Win rate by games played

  1. 15–29 games

    47.1%

    avg 50.4% · 806 games

  2. 30–99 games

    44.8%

    avg 50.4% · 2,970 games

  3. 100–299 games

    43.8%

    avg 50.6% · 1,634 games

  4. 300+ games

    44.8%

    avg 50.5% · 941 games

Laning (9:00)

Lane rank
31/44
Win
26.0%
Draw
43.8%
Loss
30.2%
Souls at 9:00
−125

Skill max order

  1. 62.3%Win rate47.2%

UnlockUpgrade · number = pointsActual up to 20 upgrade points · faded steps after that follow the same order (expected) · 3,973 matches · Emissary+ ranked · last 14 days

Recommended builds

Search the build ID in the game’s build browser to import it · Win rate, matches and usage: last 14 days, all ranks, build picked at match start (win rate from 100 matches); author: official leaderboard place or current rank

Popular at top rank

Top 3 by use in Oracle+ matches, last 14 days (10+ games) · builds not updated in 45 days left out · Win rate, matches and usage: last 14 days, all ranks, build picked at match start (win rate from 100 matches); author: official leaderboard place or current rank

Skill order

UnlockUpgrade · number = pointsMost common pick at each step · 3,973 matches

High-rank core items

Early · before 10 min

  1. High-Velocity RoundsBought 90% · 1:52
  2. Opening RoundsBought 89% · 4:27
  3. Extended MagazineBought 74% · 7:14
  4. Rapid RoundsBought 59% · 7:49
  5. Swift StrikerBought 68% · 9:39
  6. Titanic MagazineBought 85% · 9:49

Mid · 10–20 min

  1. Battle VestBought 35% · 10:23
  2. Quicksilver ReloadBought 95% · 10:56
  3. Sprint BootsBought 46% · 11:57
  4. Enduring SpeedBought 65% · 14:56
  5. FleetfootBought 77% · 15:25
  6. FortitudeBought 29% · 16:08

Late · after 20 min

  1. Extra SpiritBought 32% · 20:31
  2. Mercurial MagnumBought 85% · 20:54
  3. Spirit ResilienceBought 52% · 21:34
  4. Spirit LifestealBought 51% · 23:05
  5. Improved SpiritBought 27% · 24:50
  6. Spiritual OverflowBought 55% · 26:32

Emissary+ ranked · last 14 days · Buy rate · average buy time (win rate left out — skewed by game length)

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